
Wild Bastards has quite the elevator pitch. It’s a roguelike strategy FPS game with bitesize immersive sim shootouts punctuated by broader long-term strategy planning, underpinned by a bold prism of colors and a sci-fi setting. We had the chance to talk with the game’s audio director Ryan Roth at GDC all about the project, and how it channels its immersive sim pedigree from Thief, BioShock, and System Shock 2 into something totally new.
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