Real-time-strategy games still have a dedicated audience, but these days, the focus seems to mostly be on the competitive side. Warhammer 40,000: Dawn of War 4 developer King Art Games is bucking that trend, as the studio behind Iron Harvest wants to prioritize the single-player campaign over multiplayer, returning to the roots of what made Dawn of War–and several other popular RTS games–so popular in the first place.
“We are known for making narrative-driven games, and the campaign for Iron Harvest was very well received,” game director Jan Theysen said to PC Gamer. “So for us, this was super clear: campaigns will be one of the big pillars for the game.”
Dawn of War 4 will feature not one but four campaigns when it launches. The Space Marine, Orks, Necrons, and the Adeptus Mechanicus will headline their own series of missions, and each one of these groups bring unique units, buildings, and advantages to the battlefield.