I can’t say I expected to be writing about eugenics when I woke up this morning, but the gaming news cycle always throws up a few surprises. Mewgenics is a game that designer and artist Edmund McMillen describes as a “randomly generated turn-based strategy game where there’s cats.” With “breeding sim” elements and plenty of The Binding of Isaac DNA, this is a systemic game that’s not for the faint-hearted. But a new interview reveals that six years of development have produced a surprisingly touching response from fans.
Read the full story on PCGamesN: Binding of Isaac dev rejects writing “safe” things, discusses new “breeding sim”