• Sun. Oct 26th, 2025

discusses

  • Home
  • Ubisoft Montreal Discusses the Past, Present, and Future of Rainbow Six Siege X

Ubisoft Montreal Discusses the Past, Present, and Future of Rainbow Six Siege X

Creative director Alexander Karpazis says “there’s no end in sight when it comes to what we want to do with the game.”

In Japan, Pokémon Legends: Z-A Discusses Pikachu Pooping, Though The Game’s English Translation Simply References ‘Tummy Troubles’

Japanese fans playing Pokémon Legends Z-A have spotted a rare mention of Pikachu pooping. However, the game's English-language translation adjusts the dialogue — and instead simply references Pikachu having "tummy…

Binding of Isaac dev rejects writing “safe” things, discusses new “breeding sim”

Edmund McMillen, one of the creators of The Binding of Isaac, spills the beans on strategy game Mewgenics after six years of development.

The Two-Man Dev Team of Shrine’s Legacy Discusses Its Retro Inspirations, Gameplay, Narrative, and More

Shrine’s Legacy is a 16-bit action RPG that releases on PC on October 7. It tells the story of young heroes Rio and Reima as they try to banish an…

Naughty Dog’s Neil Druckmann Discusses Intergalactic Gameplay And Casting In New Interview

Game Informer spoke with Naughty Dog president and The Last of Us director Neil Druckmann last year on the set of The Last of Us Season 2. Since then, he's…

Suda 51 discusses Romeo Is A Dead Man and wanting to make a Batman game starring BLACKPINK

No More Heroes creator Goichi Suda shines a light on Grasshopper Manufacture's collaborative style and making a Batman game with K-pop stars

Duet Night Abyss Dev Team Discusses the Game’s Narrative, Combat, and Latest Updates

Free-to-play hybrid action RPG Duet Night Abyss recently revealed in a special program that it will launch globally on PC and mobile on October 28 and that it’s making significant…

Ludwig discusses Gamerhood Season 4 and what viewers can expect

I spoke with Ludwig about the latest season of Gamerhood and how the show has helped him grow as a creator.

Borderlands 4 Creative Director Discusses Designing The ‘Very Ambitious’ Endgame Content

Platform: PlayStation 5, Xbox Series X/S, PC Publisher: 2K Games Developer: Gearbox Software Release: September 12, 2025 (PlayStation 5, Xbox Series X/S, PC), 2025 (Switch 2) Up to this point,…

Dying Light Franchise Director discusses bringing back Kyle Crane for The Beast

Dying Light: The Beast will bring back a familiar face and to learn more, we spoke with Franchise Director Tymon Smektala.