• Mon. Oct 6th, 2025

How Much Did Halo Infinite Cost To Produce? This Document Has The Answer, But You Can’t See It

As part of the FTC’s anti-trust lawsuit against Microsoft over the Activision Blizzard deal, the government group published its full complaint, and it contains some juicy information, or it almost does. In a section pertaining to AAA games, the production budgets for Halo Infinite and another upcoming game were divulged, but unfortunately for all of us, the information was redacted.

The document states that Halo Infinite “was in production for [REDACTED] years, and cost almost [REDACTED] millions.”

Prior to launch, it was reported that Microsoft spend “hundreds of millions” to develop Halo Infinite and its Slipspace engine over the course of many years. Microsoft never confirmed this, however.

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