• Sat. Oct 4th, 2025

Panned PS5 Exclusive Lost Soul Aside Gets Improvement Update

Lost Soul Aside PS5 Pro
(Credit: UltiZero Games)

PS5 exclusive Lost Soul Aside has received a new update that adds several fixes and improvements to the action game. Although it won’t fix some of the facets that were the reasons for its mediocre critical reception, the update will hopefully make it a more optimized experience.

Here are the full patch notes for the Lost Soul Aside update 1.011:

Lost Soul Aside Patch 1.011 Notes

PS5 RPG Lost Soul Aside

PS5 & PC – Bug Fixes

  • Fixed the issue where certain trophy may not unlock correctly after collecting all trinkets.
  • Fixed an issue where rewards for Hard difficulty could be incorrectly granted on Nightmare difficulty under certain conditions.
  • Fixed an issue where the weapon “Stygian Wraith” might not save properly after being obtained when returning to the Harbor in Chapter 3.
  • Fixed potential loading issues occurring in specific areas, including Mount Salvation, Skycrest Badlands, Buckhorn Palace, among others.
  • Fixed various collision detection problems in areas such as Mistwood, Lethonix Dimension, the Royal Court of Frosthold, and the Entropis Dimension.
  • Fixed several combat trigger and boundary issues in areas including Buckhorn Palace, Mistwood, Redstone Mines, and the Royal Court of Frosthold.
  • Fixed a potential rare crash related to enemy loading and combat effects.
  • Other minor bug fixes.

PS5 & PC – Optimizations

  • Added lip-sync animations during environmental talks to enhance immersion.
  • Improved the atmospheric environment of the Interlude Harbor in the later stages for better scene immersion.
  • Optimized the ground shield’s protective range during the Phantom Arena boss fight in Chapter 1: Mount Salvation.
  • Enhanced sound effects for Arena form during the White Dragon boss fight in Chapter 5: Dragon Ruin Dimension.
  • Players can now purchase key items from both Normal and Hard mode chests through the Weapon Merchant after completing the game on Nightmare difficulty.
  • Reduced the health regeneration ability of the “Commander” enemy on Nightmare difficulty.
  • Optimized the voice trigger range for the Flying Gate mechanisms.
  • Made various enhancements to the combat experience during the Prologue’s introductory battle.
  • Adjusted NPC gaze directions during multi-person dialogues in the Prologue to improve narrative clarity.

PC only – Bug Fixes:

  • Fixed an issue preventing players from correctly receiving the “Emperor’s Edict” outfit if no PlayStation account was linked.
  • Fixed UI misalignment issues for enemy health bars and interface elements when playing in widescreen resolutions.
  • Fixed inaccurate mouse click positioning issues when playing in ultrawide screen resolutions.

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