• Sat. Oct 4th, 2025

learned

  • Home
  • Everything I learned From My Second Hands-On With Crimson Desert

Everything I learned From My Second Hands-On With Crimson Desert

Crimson Desert showed up at Summer Games Fest 2025 with a new build of Crimson Desert, branching out slightly from the combat arena focus, and more into completing a whole…

Madden NFL 26’s Best Feature Is Something It Learned From College Football 25

When Madden NFL 26 arrives this August, it'll adopt a key aspect of College Football 25: its speed. Ask anyone who's played both of EA's American football games over the…

What Elden Ring Nightreign’s First-Time Director Learned from Miyazaki – IGN First

We sat down to talk with Elden Ring Nightreign director Ishizaki-san about what it's like sitting in the director's chair, dig into some of the more unique design decisions Nightreign…

Switch 2 Exclusive The Duskbloods: 7 Things We Learned From Nintendo’s Interview with Director Hidetaka Miyazaki

FromSoftware unveiled a new exclusive for Nintendo's new console during this week's Switch 2 Direct. The Duskbloods had an ominous trailer, showing lots of action, horrors, and magic. In a…

Everything We Learned About Okami 2 From Our Exclusive Interview With its Creators

We recently paid a visit to Osaka, Japan, where we had the pleasure of sitting down to chat with the developers of the upcoming Okami sequel. We've compiled here a…

The Witcher 4 Dev Say It Has Learned From Its Cyberpunk 2077 Mistakes

During The Game Awards, CD Projekt Red finally showed the first look at The Witcher 4, the long-awaited follow up to 2015's The Witcher 3: Wild Hunt. In the nine…

Sony Talks Concord’s Failure And The Hard Lessons Learned From It

The disastrous launch of Concord was the focus of a new interview with Sony president Hiroki Totoki, who spoke about how the company plans to avoid a repeat of this…

Dragon Age: The Veilguard developers on core pillars & lessons learned

Learn how the team behind Dragon Age: The Veilguard used lessons from previous Dragon Age games to craft the latest adventure.

Wild Bastards devs on lessons learned from Void Bastards & the possibility of a show

The developers from Blue Manchu spoke to us about lessons learned from its previous game, as well as interest in adapting its vibrant universe to an animated series.

Star Wars: The Acolyte Episode 6: The Power Of Two, A Fight Club Reference, And Everything Else We Learned

Now six episodes deep into the first season of Star Wars: The Acolyte, we're getting close to the end now, with only two more to go. I'm not sure it…