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Wild Bastards devs on lessons learned from Void Bastards & the possibility of a show

The developers from Blue Manchu spoke to us about lessons learned from its previous game, as well as interest in adapting its vibrant universe to an animated series.

Star Wars: The Acolyte Episode 6: The Power Of Two, A Fight Club Reference, And Everything Else We Learned

Now six episodes deep into the first season of Star Wars: The Acolyte, we're getting close to the end now, with only two more to go. I'm not sure it…

Ryan Reynolds Pitched Deadpool 3 As An Indie Comedy And Other Things We Just Learned About Deadpool & Wolverine

Deadpool & Wolverine is coming soon The next Deadpool movie is not Deadpool 3 but instead a team-up called Deadpool & Wolverine starring both Ryan Reynolds as Deadpool and Hugh…

Stranger Things’ Jamie Campbell Bower Learned More About His Character From The Play

Only a small percentage of Stranger Things' fans have had the chance to go to London's West End to see the prequel play, Stranger Things: The First Shadow. However, the…

Margin of the Strange devs on the Kickstarter & lessons learned from OneShot

Developer Future Cat is jumping into its sophomore game following a very successful Kickstarter and we talked to them all about Margin of the Strange.

Sonic x Shadow Generations Preview – It Is Better To Have Lived And Learned

Platform: PlayStation 5, PlayStation 4, Xbox One, Switch, PC Publisher: Sega Developer: Sega Release: October 25, 2024 Sonic X Shadow Generations brings one of the most well-liked Sonic games of…

We Saw A Destiny 2 The Final Shape. Here’s What We Learned.

We got invited to watch a live demo of Destiny 2 The Final Shape, seeing the brand new gameplay of the new location The Pale Heart of the Traveler, the…

Fallout’s Jonathan Nolan Reveals What He Learned From His Brother

During a recent event to help drum up excitement for Fallout at the Emmys, producer and director Jonathan Nolan appeared on stage with his brother, Oscar-winner Christopher Nolan. The Nolan…

Cataclismo Creative Director on lessons learned from Moonlighter

Vincent Ramirez speaks with Shacknews about the process of developing Moonlighter.

Everything we learned from the Hades 2 Technical Test livestream

Supergiant Games showed some new gameplay for the upcoming Hades 2. Here's everything we noticed.