• Tue. Oct 28th, 2025

making

  • Home
  • Heroish’s composer talks making music for films vs games

Heroish’s composer talks making music for films vs games

Sunblink Entertainment composer Phill Boucher shared his journey from TV and film music to video games and the difference in composing for the mediums.

HELLRAISER Cast on Making Queer Horror

The cast of the Hulu's Hellraiser (2022) film discusses queer representation in the history of the long-running film series and in the horror genre as a whole.

CD Projekt Red is making a new Witcher game & Cyberpunk 2077 sequel

A new Witcher trilogy is in the works, along with plans for a Cyberpunk 2077 sequel and a new standalone IP.

Halo Could Be Making The Jump From Slipspace To Unreal Engine – Report

343 Industries' self-made Slipspace engine used for Halo Infinite could be shelved in favor of Epic Games' popular Unreal engine, according to a report from journalist Jeremy Penter.According to Penter,…

PSVR 2: Sony Is Reportedly Making 2 Million Units for Launch

Sony appears to be expecting a successful PlayStation VR2 launch, as it's reportedly making two million units of the headset ahead of its early 2023 release date.

Roblox dynamic heads are live, making the metaverse even weirder

Roblox dynamic heads recently launched on the platform, allowing players to express themselves through various virtual facial expressions. This long-awaited update to the sandbox game's avatar format is yet another…

Verizon and Razer Are Making A 5G Handheld Mobile Gaming Device

There's another mobile gaming handheld on the horizon, and it's called the Razer Edge 5G. Made by Razer, Verizon, and Qualcomm, it's the first dedicated gaming device that will support…

Overwatch 2 Devs Spent A Year Making Genji’s Customizable Mythic Skin – Exclusive Interview

Overwatch 2 introduces a bevy of new characters, maps, and modes when it launches early next week. However, the most significant change arriving alongside the sequel's new free-to-play format is…

Rift of The NecroDancer’s director on making a more traditional rhythm game

Catching up with the director of Rift of the NecroDancer to learn more about the game's more traditional approach to rhythm mechanics compared to its predecessor.

Rise of the Triad interview: Apogee CEO discusses the making of the Ludicrous Edition

Apogee Entertainment CEO Terry Nagy talks about Rise of the Triad: Ludicrous Edition and the three parties that came together to make this remaster happen.