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  • As Baldur’s Gate 3 Turns 2, Larian Boss Swen Vincke Talks About the Studio’s Next Game and Asks Fans for Their Patience: ‘We’ll Need a Bit of Time to Make It All Work’

As Baldur’s Gate 3 Turns 2, Larian Boss Swen Vincke Talks About the Studio’s Next Game and Asks Fans for Their Patience: ‘We’ll Need a Bit of Time to Make It All Work’

Baldur’s Gate 3 is two years old, and to celebrate Larian boss Swen Vincke has briefly discussed how its enormous success paved the way for the studio to work on…

God Of War Showrunner Talks About How The TV Series Will Be Different From The Games

After several years of development, the God of War TV series at Amazon is starting to gain momentum. This live-action adaptation of the iconic PlayStation IP won't be a remake…

Marvel Rivals’ executive producer talks about Season 3, Phoenix & Switch 2

Ahead of a busy San Diego Comic-Con weekend for Marvel Rivals, Shacknews caught up with Executive Producer Danny Koo.

The Soulframe team talks intrigue and curiosity in the new player experience

I chatted to the Soulframe team about designing a world with curiosity at the core.

Warframe’s community team talks building toward tragedy – interview with Megan and Danielle

With The Old Peace looming, and a whole new era of Warframe stretching out ahead of us, the team prepares to be busier than ever.

Doom co-creator’s canceled game could be saved as new publishers begin talks

Last week’s gut-wrenching flurry of game cancellations and layoffs due to Microsoft’s Xbox Game Studios cuts didn’t just affect the company’s owned, first-party studios. Third-party developers, like Romero Games, were…

Composer Jesper Kyd Composer talks career accomplishments and goals

From Assassin's Creed to Warhammer, Jesper Kyd reflects on his career as a composer.

Disney In Talks With OpenAI Amid Lawsuit Against Midjourney – Report

Earlier this month, Walt Disney Pictures became one of the first major studios to launch a lawsuit against a leading AI company. Disney and Comcast are both going after Midjourney…

Veteran game dev Joel Burgess talks about leaving a lasting impact on Bethesda

While developers arrive and depart from studios, the hope is that they leave a positive, lasting impression on the direction of the company.

Takashi Iizuka talks crossovers in Sonic Racing: CrossWorlds & choosing what Sonic game to make next

Iizuka gives valuable insight into how the team creates a Sonic Racing game for new players and veterans - and also talks about his bling!