Subnautica 2 Q&A Talks Map Size, Vehicles, And The Return of a Silent Protagonist
Surprise! Unknown Worlds has dropped a new 10-minute Q&A about all things Subnautica 2. Here's everything you need to know.
Clair Obscur’s Composer Talks Going From Unknown To Scoring 2025’s Most Celebrated RPG
<p><img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2025/05/15/b59619cf/photo-lorien-testard-alice-duport-percier-1.jpg" width="800" height="450" alt="" typeof="foaf:Image" class="image-style-body-default" /></p> <p style="line-height:1.38;margin-bottom:0pt;margin-top:0pt;" dir="ltr">Composer Lorien Testard did not have a history working on major video game soundtracks prior to his work on…
Resident Evil and Capcom legend Kamiya talks about possible Devil May Cry remake
The original Devil May Cry is, in a roundabout way, itself a remake - a lot of its central concepts come from an earlier prototype of Resident Evil 4, back…
Hideo Kojima Talks Death Stranding 2: On the Beach: ‘I’m Just Really Happy We Can Finish Making the Game’
IGN interviews video game legend Hideo Kojima about all things Death Stranding 2.
Owlchemy Labs CEO talks Hexas DLC and hand-tracking tech
We got to speak with the Dimension Double Shift devs about the new DLC, VR tech, and what's on the horizon.
Nintendo Boss Talks AI Amid Concerns Of Job Cuts: “There Will Always Be A Human Touch”
Artificial intelligence remains one of the biggest talking points in video games and many other industries, and now Nintendo of America's president has weighed in to share his thoughts.Doug Bowser…
Path of Exile 2 Dev GGG Talks Dawn of the Hunt, the Huntress, and the New Unique That ‘Might Be Broken’
IGN interviewed Path of Exile 2 game director Jonathan Rogers to see how the team is feeling about the reception so far, and to ask all our burning questions about…
Nightdive Talks About Works With the Community On System Shock 2: 25th Anniversary Remaster
Stephen Kick and Larry Kuperman visit us to talk about System Shock 2: 25th Anniversary Remaster, working with the community, and the importance of preservation.
Playmates Toys talks about using tools from the 80s to recreate Teenage Mutant Ninja Turtles
The VP of Marketing explains how some of the molds from the past decades were used today but there were a few that are lost to the annals of time.
Takaya Imamura talks Omega 6, F-Zero, Star Fox & more
The former Nintendo art director recently adapted his original manga, Omega 6, to a 16-bit adventure game.